Problems, Patterns, Principles, Solutions.
Connections
- Identify your specific Problems and Patterns.
- Make your own list of Future Friendly UX Principles.
- Start sketching out Solutions.
Warm up
- What was the first thing you worked on?
- What are we doing now that will need updating soon?
Arriving
- Turn and talk: share your warm up answers. Write down other people’s answers on sticky notes and take them back to your table.
1pm
- Table talk: on big bits of paper, write down changes in the tech landscape in the past few years. Guidelines will be up on the wall, to be revealed later.
- Presentation: Future Friendly User Experience.
- About 15 minutes.
Break
- Discussion: What’s the most important Future Friendly principle?
2pm
- Gallery Walk: walk around the room and write on the posters (each one has some samples).
- Problems and patterns from the Table Talk.
- Future Friendly principles from Presentation.
- Summarise: make summaries of the posters for your table. One person at your table will present to the room: your table’s favourite thing from each poster.
Break
- Pair Teach-back: find a partner and ask them one thing they learned so far. Write your partner’s answer on a sticky note and put it on the Pair Teach-back poster.
3pm-ish
Sketch your Future Friendly UX Solutions
Diverge
- Pick a pattern and, on your own, write down lots of ideas. Focus on quantity rather than quality.
Break
4pm
Converge
- Dote Vote. Grab a pen and stand up.
- Move one seat to your left.
- Add a dot on your favourite idea.
- Repeat until you’re back at your own seat.
- Table shout out. Tell the room one about your pattern, and the solution with the most votes. Use one sentence for each.
- What Future Friendly Principles are you using?
Leaving
- Card Exchange: SMART goal: find a buddy. On the front of a card, write down a SMART goal. On the back of it, write down your contact details. Swap your card with your buddy’s.
- Most Import Thing: on the poster by the door, write down the most import thing you learned today.
- Handout: pick up a copy of the Problems, Patterns, Principles, Solutions handout on your way out.